Making a collider filled in
Making a collider filled in
I have a collider as the player in my game and I wanted to make it filled in. I tried just drawing a rectangle at the position but when I control the player it sometimes falls slightly behind the collider. So how do I do it?
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Re: Making a collider filled in
It should be a simple matter of just drawing a rectangle at the collider's current position, yes. Can you post your code?
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