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FAULTSURFERS (LÖVE Jam 2022)

Posted: Sat Mar 05, 2022 12:46 pm
by Hugues Ross
Hey folks!

Figured I'd post my entry for this year's LÖVE Jam here.

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Earthquakes around the world are opening cracks in the earth and swallowing cities! As a member of FAULTSURFERS, an elite squad of dudes with grappling hooks, your job is to save as many civilians as you can from the carnage. Good luck, and don't fall too deep!
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Basically, it's an arcade game where you jump down a pit into the center of the earth and grab people with a grappling hook! So far most folks I've shown it to seem to enjoy it, so I'm pretty happy with the result. You can play the game online, download a copy, and find all of the instructions on the itch page below:

CLICK HERE!

If you give it a shot, let me know what you think! The game's pretty simple but I think it came out nicely :nyu:

Re: FAULTSURFERS (LÖVE Jam 2022)

Posted: Sat Mar 05, 2022 5:03 pm
by nehu
woah!
i liked it, the sprites are nice and the gameplay too
having the right click ability makes the game more playable
the music goes along with the tense and that pixel art style
the background is very cool
but the gameover screen feels static...
and the sound that pleys when you hit something sounds earrape when you're being covered by several objects
the cursor look goods with that spin effect and it getting green when the 'dash' is avaliable
that slowmotion effect when theres a person with sparcle is great
but there is not any element that tell the max deep you can get before oof :death:
having some kind of letter or lava would be cool

loved this "simple" game! :awesome:

Re: FAULTSURFERS (LÖVE Jam 2022)

Posted: Sat Mar 05, 2022 7:44 pm
by Gunroar:Cannon()
Really cool. Skill. :cool:
Ahhh, Juhani Junkal, I used him for sound effects.

Re: FAULTSURFERS (LÖVE Jam 2022)

Posted: Sat Mar 12, 2022 11:47 pm
by Popolon
nice game :). How do you managed to make it work on web please, it work well on Firefox, Other things I tried with LÖVE in WASM didn't work very well.

Re: FAULTSURFERS (LÖVE Jam 2022)

Posted: Sun Mar 13, 2022 2:09 am
by Hugues Ross
Pretty simple, I just used Love.js to do it!
Since the version linked in the forum thread doesn't seem to be active anymore, I used this fork: https://github.com/Davidobot/love.js

I made a couple edits to the HTML template, but the actual functionality of the port is unchanged. I also set it to build in compatibility mode, using the -c flag.