Game is not pixel sharp when run on windows but, it is on linux.
Posted: Mon Nov 29, 2021 7:50 am
I am a linux user so i was making the game in linux. While developing the game when i compiled the game, it was sharp. For sharping i have used this code .
After completing the game i have made it executable for windows in both 32 and 64 bit. On running the .exe file in windows, it is not as sharp as it is showing in linux. The game works fine but, this small detail is bugging my mind. Any suggessions?
Code: Select all
love.graphics.setDefaultFilter('nearest', 'nearest')
After completing the game i have made it executable for windows in both 32 and 64 bit. On running the .exe file in windows, it is not as sharp as it is showing in linux. The game works fine but, this small detail is bugging my mind. Any suggessions?