Slime!
Posted: Thu Jul 08, 2021 9:25 pm
I've made small game prototype about slime, it sticks to walls and ceiling.
No, just script with tiles detection. The character is actual round and now checks only vertical / horizontal collisions on the same line from center.
Code: Select all
map = {
{0,0,0,0,0,0,0,0,0,0,0},
{0,1,1,0,0,0,0,0,0,0,0},
{0,0,0,1,0,0,1,0,1,1,0},
{0,0,0,0,0,0,0,0,1,0,0},
{0,0,0,0,1,0,0,0,0,0,0},
{1,1,1,1,1,1,1,0,1,1,0},
{1,1,1,1,1,1,1,0,1,1,0},
{1,1,1,1,1,1,1,0,0,0,0},
}
I can make game after I have some experience.
It's kinda funny for me, that i was that guy on github who asked you to do that fov thingdarkfrei wrote: ↑Sat Jul 17, 2021 8:11 pmI can make game after I have some experience.
I have not enough experience.
I'm making prototypes
It can be used by other and with projects, for example add DLA-cluster map generation and/or roguelike-like field of view.