Battle Mage Dungeon Rush - Demo

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ChicoGameDev
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Battle Mage Dungeon Rush - Demo

Post by ChicoGameDev »

Hi,

I wanted to share my too long time project with you guys. I work on it with Love2D for 2 years (not full time).

This "dream game" have a long long story behind it, but just for the story I tried to write it like 5 times with other languages but Lua and Love2D is the best and this is the more advanced iteration I have ever made.

Questions are easy : Did you make it through the demo ? Did you had fun ?

I know the game is missing lots of things but I just wanted to have some feedback and maybe you guys will give me good advices or ideas.
You should go first in the settings after starting the game.

I do not put a list of features because I like discovering things by myself, but let me know if it is needed :)

Hope you'll have fun.

Note : Do not forget to unlock the zip on Windows before unzipping. ;)
howitsgoing.png
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Battle Mage Dungeon Rush_DEMO_2_Windows.zip
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Lionel Leeser

Luven : https://github.com/halsten-dev/Luven

--

Always keep Game Dev as a passion.
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uriid1
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Re: Battle Mage Dungeon Rush - Demo

Post by uriid1 »

Skeleton bos is very cool! :D
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Gunroar:Cannon()
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Re: Battle Mage Dungeon Rush - Demo

Post by Gunroar:Cannon() »

I had fun. Nice use of lighting, and I'll always love me a good roguelike ^^.
Though,impossible as it may be, I wish it could run on android, but maybe you would need to take out the lighting. :P
The risk I took was calculated,
but man, am I bad at math.

-How to be saved and born again :huh:
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ChicoGameDev
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Joined: Thu Feb 14, 2019 6:02 pm
Location: Switzerland
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Re: Battle Mage Dungeon Rush - Demo

Post by ChicoGameDev »

Thanks for your feedback. :D

I'm not interested by mobile but I get the idea :)
Lionel Leeser

Luven : https://github.com/halsten-dev/Luven

--

Always keep Game Dev as a passion.
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