Getting a server for a love2d game
Posted: Sat Dec 26, 2020 5:40 pm
Helloöooooooooooooooooo. I've been working on a game and the main aspect is multiplayer, and since I knew nothing of making a multiplayer game I had to do some research . I found out about sock.lua, getting updates to match all clients , etc, blahblahblah, etc.
So then I got a local connection and the game ran with the server (playing as the client too) .
I've read that to get a proper server for actual use you need to pay/rent on( or make one yourself, but that costs too and is bothersome) so I don't really know how/where to start with this.
Is here a free server available for games to use?
How do you implement it in, does the server run the game or what?
So then I got a local connection and the game ran with the server (playing as the client too) .
I've read that to get a proper server for actual use you need to pay/rent on( or make one yourself, but that costs too and is bothersome) so I don't really know how/where to start with this.
Is here a free server available for games to use?
How do you implement it in, does the server run the game or what?