Using Lua-stdlib
Posted: Sun Aug 30, 2020 3:58 pm
Hi,
Does anyone here use or recommend using the lua-stdlib for games?
https://github.com/lua-stdlib/lua-stdlib
I like the idea of tested, standard, code, but I feel like it may be getting to complex for what's supposed to be a super-simple language. If I want classes, OOP, and generally more complex abstractions , I would probably just go back to c++.
Thanks
Does anyone here use or recommend using the lua-stdlib for games?
https://github.com/lua-stdlib/lua-stdlib
I like the idea of tested, standard, code, but I feel like it may be getting to complex for what's supposed to be a super-simple language. If I want classes, OOP, and generally more complex abstractions , I would probably just go back to c++.
Thanks