Networking with lua-enet
Posted: Sat Feb 15, 2020 9:34 pm
I am creating an multiplayer game. And i want the communication to be like this: there is an server where clients connect to and there are clients. And i want it so that the client just enters ip and port, and that he than connects. How can i get his working so that both clients and servers can send and receive.
Thanks for your help
Thanks for your help