Hey.
I’m programming my game, in trying to deal with BulletPhysics I wrote my module for love2d. It is still under development. I am not an expert in Bullet Physics and LOVE sources. So memory leaks are possible. I did not have time to test it properly.
I will be glad if you find this useful.
https://github.com/rozenmad/bullet-phys ... e2d-module
Build the module together with the LOVE sources, see:
https://github.com/rozenmad/bullet-phys ... e/releases
BulletPhysics module for LÖVE
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