Love2d shader
Posted: Tue Aug 13, 2019 10:17 am
Hello everyone,
I was just wondering if the "Texel(Image texture, vec2 coords)" method did bilinear interpolation of the color when "coords" landed between 4 pixels or if it just chose the color of the closest neighbour ?
Thanks for answering
I was just wondering if the "Texel(Image texture, vec2 coords)" method did bilinear interpolation of the color when "coords" landed between 4 pixels or if it just chose the color of the closest neighbour ?
Thanks for answering