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Hi, I'm new.
Posted: Tue Apr 03, 2012 9:19 pm
by Mangobot
Does anyone have any love2D usage tips so that I don't turn over to the dark side?
Re: Hi, I'm new.
Posted: Tue Apr 03, 2012 9:47 pm
by baconhawka7x
Re: Hi, I'm new.
Posted: Tue Apr 03, 2012 9:52 pm
by trubblegum
Re: Hi, I'm new.
Posted: Tue Apr 03, 2012 9:57 pm
by rokit boy
Re: Hi, I'm new.
Posted: Tue Apr 03, 2012 10:06 pm
by veethree
My eyes!
Start here:
http://www.notarealwebsite.com/love2d
On a serious note though, The wiki is the best place to start. Specially if you have some experience with lua or programming in general, Otherwise you may want to read up on lua a little.
there's also a bunch of user made tutorials like
this one.
Re: Hi, I'm new.
Posted: Wed Apr 04, 2012 3:38 am
by baconhawka7x
Re: Hi, I'm new.
Posted: Wed Apr 04, 2012 7:14 am
by kikito
Re: Hi, I'm new.
Posted: Wed Apr 04, 2012 7:16 pm
by Larsii30
Re: Hi, I'm new.
Posted: Thu Apr 05, 2012 12:08 am
by baconhawka7x
I actually agree, this is how I learned about all-of-everything I know about love2d.
Re: Hi, I'm new.
Posted: Fri Apr 06, 2012 1:42 pm
by clickrush
what is your background and how much do you know of Lua? I think the three most important (and awesome) subjects you should probably know before starting with love2d are the following (after you know about the expressions and operators ofc):
- lua functions: lexical scoping, closures, what lua functions are.
- tables/objects: how to add/remove stuff and what actually happens, how to iterate over tables, how to use tables as arrays.
- prototypal inheritance: how to apply inheritance on objects and their methods.
then with love2d i would first look up love.run or check out how the callbacks functions work in the wiki (update, load etc). And then go on with the tutorials we have around here, especially everything that relates to tiles and/or collision