SDL Error when launching a game on android
Posted: Tue Jul 02, 2019 1:33 am
I built an apk for my game using RichLove (although, I doubt it maters how i did that - it was built on the sdl2). I installed the game and get the following error message when launching it:
Any advice is highly appreciated. Thanks!
I found this explanation of what might be going on, which makes sense, but I don't really know how to implement the suggested fix in general and without screwing up the distribution package in particular.dlopen failed: library "/system/lib64/libgnustl_shared.so" needed or dlopened by "/system/lib64/libnativeloaser.so" is not accessible for the namespace "classloader-namespace"
Any advice is highly appreciated. Thanks!