[SOLVED] Resolution display
Posted: Fri May 10, 2019 3:42 pm
Hi everyone back here with some trouble about resolution.
I got searching on several solution to fix this but I may handle it bad that's why I ask for some help. I first make some try after post this (viewtopic.php?t=86246&p=225135#p225135) few month ago, that were efficient on his time. But I start a project for Ludum Dare 44
(https://ldjam.com/events/ludum-dare/44/doc-bloodaway) in 1920x1080 and after few review they were several problem for some players with the resolution (to high).
So I try few library like:
TLfres (https://love2d.org/wiki/TLfres)
Push (https://github.com/Ulydev/push)
I guess I got the idea that I have to use canvas for easier way to handle different resolution, even if I suck at it, but in my case I still have problem for exemple with the mouse position (menu selection) or changing size of background images (try scale them but in vain).
So I ask if anyone got a recent library that handle final project and mouse position ? or any tips with those above ? or even help to understand the algorythm (and ratio) of several display ?
Thanks in advance
ps: if some have patient to look at the code
I got searching on several solution to fix this but I may handle it bad that's why I ask for some help. I first make some try after post this (viewtopic.php?t=86246&p=225135#p225135) few month ago, that were efficient on his time. But I start a project for Ludum Dare 44
(https://ldjam.com/events/ludum-dare/44/doc-bloodaway) in 1920x1080 and after few review they were several problem for some players with the resolution (to high).
So I try few library like:
TLfres (https://love2d.org/wiki/TLfres)
Push (https://github.com/Ulydev/push)
I guess I got the idea that I have to use canvas for easier way to handle different resolution, even if I suck at it, but in my case I still have problem for exemple with the mouse position (menu selection) or changing size of background images (try scale them but in vain).
So I ask if anyone got a recent library that handle final project and mouse position ? or any tips with those above ? or even help to understand the algorythm (and ratio) of several display ?
Thanks in advance
ps: if some have patient to look at the code