"bad light userdata" on AArch64
Posted: Tue Apr 09, 2019 2:07 pm
Hello folks, long time no see!
So, I've been using a Dragonboard410c SBC from Arrow, and It's pretty neat so far.
But, after installing their latest debian and trying to run love, I got the following error:
I've ran glxgears and there is HW acceleration... This is glxinfo output on versions available:
Any ideas? I tried running "LOVE_GRAPHICS_USE_OPENGLES=1 love" but it didn't work either.
So, I've been using a Dragonboard410c SBC from Arrow, and It's pretty neat so far.
But, after installing their latest debian and trying to run love, I got the following error:
Code: Select all
linaro@linaro-alip:~$ love
Error: bad light userdata pointer
stack traceback:
[C]: in function 'decode'
[string "nogame.lua"]:23: in function 'nogame'
[string "boot.lua"]:308: in function <[string "boot.lua"]:249>
[C]: in function 'xpcall'
[string "boot.lua"]:641: in function <[string "boot.lua"]:639>
[C]: in function 'xpcall'
Code: Select all
linaro@linaro-alip:~$ glxinfo | grep "version"
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
Max core profile version: 3.1
Max compat profile version: 3.1
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.0
OpenGL core profile version string: 3.1 Mesa 18.3.2
OpenGL core profile shading language version string: 1.40
OpenGL version string: 3.1 Mesa 18.3.2
OpenGL shading language version string: 1.40
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 18.3.2
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00