svg rendering with nanosvg
Posted: Wed Feb 27, 2019 2:30 am
You have to compile nanosvg.so/dll on your system. You can use the build.sh as a hint.
I couldn't find a real use for it since I can pre-render SVGs in inkscape.
Edit: now supports full lua table creation for NSVGimage struct
.
I couldn't find a real use for it since I can pre-render SVGs in inkscape.
Edit: now supports full lua table creation for NSVGimage struct
.