blockNOT - logic platformer
Posted: Sun Feb 10, 2019 12:51 pm
Hi!
I want to show you my project that I'm working on for a couple month (actually started it about 6 month ago).
The game still looks like a prototype, but it's playable I hope.
The main mechanics is that you can invert tiles of the level to find the way to get to the yellow zone.
Game page: https://mitch.itch.io/block-not (available downloads for Win)
The code is written from ground zero and it looks a bit trashy (also physics has some bugs), so I don't want to publish it at this moment. But maybe later I will make it opensource.
So, I want to hear some opinions about the game. How does it play, how does it look?
I have plans to continue developing this project, but I need to understand the direction.
Sorry for my English if there are some mistakes.
I want to show you my project that I'm working on for a couple month (actually started it about 6 month ago).
The game still looks like a prototype, but it's playable I hope.
The main mechanics is that you can invert tiles of the level to find the way to get to the yellow zone.
Game page: https://mitch.itch.io/block-not (available downloads for Win)
The code is written from ground zero and it looks a bit trashy (also physics has some bugs), so I don't want to publish it at this moment. But maybe later I will make it opensource.
So, I want to hear some opinions about the game. How does it play, how does it look?
I have plans to continue developing this project, but I need to understand the direction.
Sorry for my English if there are some mistakes.