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3d engines?
Posted: Thu Mar 29, 2012 8:57 pm
by baconhawka7x
I love love2d. And it's my goto 2d game development tool. But I would really like to start 3d game development. Does anyone have any suggestions as to where to start?
Re: 3d engines?
Posted: Thu Mar 29, 2012 9:04 pm
by tentus
Re: 3d engines?
Posted: Thu Mar 29, 2012 9:12 pm
by slime
I second the Unity suggestion.
Re: 3d engines?
Posted: Thu Mar 29, 2012 10:49 pm
by baconhawka7x
Bleh, I don't like unity, for the same reason I dont like gamemaker or the UDK. I wanna build my game. I don't wanna make it with something that someone else made-.-
Re: 3d engines?
Posted: Thu Mar 29, 2012 10:50 pm
by Refpeuk
Unity is a good light choice. If you want a lot of power, UDK is the way to go. Very flexible licencing for start-ups. If you don't mind not having a WYSIWYG editor, OGRE is open source so it won't cost you a thing and is quite well regarded (Runic uses it for Torchlight and Torchlight 2)
EDIT: Oops, missed your last post. Looks like you want OGRE.
Re: 3d engines?
Posted: Thu Mar 29, 2012 10:54 pm
by Nixola
Is there some good 3D Lua Engine? (Yes, I know, I might be asking too much)
Re: 3d engines?
Posted: Thu Mar 29, 2012 10:59 pm
by Refpeuk
Hmm, this is all I could find, but it doesn't look very developed.
http://www.luxinia.de/
You could try Java, both it and lua are based on C so they're fairly similar. Google LWJGL, it's what Notch used to make Minecraft.
But really, for 3D you want as much power as possible: OGRE uses C++, which is also pretty similar to lua (but still harder, sorry) I fiddled with OGRE for a while, but didn't have the artistic or technical skills to do anything much with 3D.
Re: 3d engines?
Posted: Fri Mar 30, 2012 2:14 am
by Santos
I've yet to try it, but
Polycode might be interesting to look at.
Re: 3d engines?
Posted: Fri Mar 30, 2012 2:32 am
by baconhawka7x
What about Console developing? Where would I start with that?(2d preferably)
Re: 3d engines?
Posted: Fri Mar 30, 2012 3:30 am
by slime
Microsoft XNA.