love-native-android: request a feature
Posted: Tue Mar 27, 2012 5:25 pm
Different games have different needs. By making it clear what features we need early, the development of love-native-android can be focused on what people care about.
My personal list of features I'd love to see goes something like this:
1. An easy way to make stand-alone games. This one's obvious and has already been discussed quite a while, but is a make-or-break feature for me. I can work aroung bugs and missing features, but this is something I absolutely need for my game.
2. Multitouch. This one is also obvious, and I'm sure it's coming in the love.phone api. Perhaps it is already implemented? If so, how does it work? I think the java version made some progress here but I'm not sure how far they got. For my game, all I really need is to get two coordinates (x1,y1,x2,y2) as arguments for a function which is called whenever fingers touch the screen.
3. Force orientation. My game needs to run in landscape mode at all times, regardless of phone settings. I think this is a feature that many other games will need as well. This is not really something that must be added explicitly, as long as we're talking stand-alone applications, this can easily be fixed with an extra line in AndroidManifest. But since some people here seem to want to use love-native-android for more than stand-alone games, this becomes kind of important for them.
4. Ads in the game. Not sure if this is possible but it would be awesome. I intend to release both a demo version and a full version of my game on Google Play. If I could make a little money by putting an ad in the game's menus, that would be great. This of quite low priority for me though. But I think that by supporting this, love-native-android can attract a lot of game developers both to itself and the Android platform as a whole.
I will add more as I realize I need them. Some of these features are already planned, some may be considered low-priority for now. Still, these are the features I need for my game.
What features does your game need? Post them here!
My personal list of features I'd love to see goes something like this:
1. An easy way to make stand-alone games. This one's obvious and has already been discussed quite a while, but is a make-or-break feature for me. I can work aroung bugs and missing features, but this is something I absolutely need for my game.
2. Multitouch. This one is also obvious, and I'm sure it's coming in the love.phone api. Perhaps it is already implemented? If so, how does it work? I think the java version made some progress here but I'm not sure how far they got. For my game, all I really need is to get two coordinates (x1,y1,x2,y2) as arguments for a function which is called whenever fingers touch the screen.
3. Force orientation. My game needs to run in landscape mode at all times, regardless of phone settings. I think this is a feature that many other games will need as well. This is not really something that must be added explicitly, as long as we're talking stand-alone applications, this can easily be fixed with an extra line in AndroidManifest. But since some people here seem to want to use love-native-android for more than stand-alone games, this becomes kind of important for them.
4. Ads in the game. Not sure if this is possible but it would be awesome. I intend to release both a demo version and a full version of my game on Google Play. If I could make a little money by putting an ad in the game's menus, that would be great. This of quite low priority for me though. But I think that by supporting this, love-native-android can attract a lot of game developers both to itself and the Android platform as a whole.
I will add more as I realize I need them. Some of these features are already planned, some may be considered low-priority for now. Still, these are the features I need for my game.
What features does your game need? Post them here!