[Technical Demo] Gravity Is Always Downward
Posted: Wed Aug 01, 2018 2:50 pm
Hi,
I come back here after quite some time with a little demo of a concept I made. Basically, everything's in the title: gravity always goes down, but the thing is that your camera follows your character, position-and-rotation-wise. I found the idea interesting and decided to give at the same time a shot at love.physics and Box2D, which greatly helped with the making of this idea . Here is a screenshot of the game, simple graphics and aesthetics as usual for me:
W to jump and switch between rotation and translation controls, A and D to move left and right or to rotate to the left or to the right.
If you like the idea, I could make an exploration/puzzle game a bit like "cognizance" by Daniel Linssen with this physics-based mechanic.
I come back here after quite some time with a little demo of a concept I made. Basically, everything's in the title: gravity always goes down, but the thing is that your camera follows your character, position-and-rotation-wise. I found the idea interesting and decided to give at the same time a shot at love.physics and Box2D, which greatly helped with the making of this idea . Here is a screenshot of the game, simple graphics and aesthetics as usual for me:
W to jump and switch between rotation and translation controls, A and D to move left and right or to rotate to the left or to the right.
If you like the idea, I could make an exploration/puzzle game a bit like "cognizance" by Daniel Linssen with this physics-based mechanic.