I heard you can have multiple shapes inside a single body. When i did this, they are separate objects. The handle moves independently of the spike ball.(also, the rectangle is always at the same center point as the circle, i would like to position it relative to the circle)
I have toyed with joints, and the rect always stays locked in a rotation, even when i setFixedRotation(false).
Edit:
I want this:

Not this:

I don't know how bodies, shapes, or fixtures relate to each other very well, so if anyone knows any good resources to learn (other than the wiki, I've tried that.)