Windows XP Support!!!
Posted: Sat Jun 23, 2018 2:09 pm
I know it is not officially supported but does anyone have any testing experience or advice here?
What I have is a situation where I have found african guys potentially able to help me out and enjoy my game, they seem to have a lot of Windows XP systems still.
Surely it's an interesting perspective... millions of people all round the world using our systems of the past to do things now!
Perhaps I should stay on an old love version maybe? I have Love 2D 11.1 at the moment... would anyone advise at all sticking with this version for my framework?
Seems like just dropping Windows XP support is a little short sighted, what challenges are involved with these libraries then? I will investigate further myself the prevalence of Windows XP systems in the developing world.
Anyway some of them may test it, I might find the don't support the right shaders anyway
Regards, Richard Ellicott
What I have is a situation where I have found african guys potentially able to help me out and enjoy my game, they seem to have a lot of Windows XP systems still.
Surely it's an interesting perspective... millions of people all round the world using our systems of the past to do things now!
Perhaps I should stay on an old love version maybe? I have Love 2D 11.1 at the moment... would anyone advise at all sticking with this version for my framework?
Seems like just dropping Windows XP support is a little short sighted, what challenges are involved with these libraries then? I will investigate further myself the prevalence of Windows XP systems in the developing world.
Anyway some of them may test it, I might find the don't support the right shaders anyway
Regards, Richard Ellicott