Pokemon Clone
Posted: Mon Jul 27, 2009 11:56 pm
Hello! I'm working on this project from a couple of days in my spare time(when i'm not genetic engineering my mind or breaking my bones breakdancing). As you can guess it's a pokemon FR/LG clone, a 2D tile based RPG.
Until now i've done the map scrolling, player movement, sprite-sprite collision and messages.
In this little demo i've overcharged the draw function by printing 300 tiles per frame in order to minimize the FPS.
Please, let me know your FPS (shown in the window caption) when running the game... It's important for me to know the minimum speed to improve it... Please!
Uh, hints are also well accepted, so don't be shy !
EDIT:Here's another release with:
-Map movement/scrolling
-Messages
-Choices
-Map transitions
-Map teleporting
I've uploaded also a PSP version (with LuaPlayer Euphoria and a LOVE>LPE translation script), but it runs very slow and lacks of a transparency and image stretching system...
Love version: http://cid-d5ad0a89e048c4c7.skydrive.li ... rsion.love
PSP version: http://cid-d5ad0a89e048c4c7.skydrive.li ... ersion.zip
Until now i've done the map scrolling, player movement, sprite-sprite collision and messages.
In this little demo i've overcharged the draw function by printing 300 tiles per frame in order to minimize the FPS.
Please, let me know your FPS (shown in the window caption) when running the game... It's important for me to know the minimum speed to improve it... Please!
Uh, hints are also well accepted, so don't be shy !
EDIT:Here's another release with:
-Map movement/scrolling
-Messages
-Choices
-Map transitions
-Map teleporting
I've uploaded also a PSP version (with LuaPlayer Euphoria and a LOVE>LPE translation script), but it runs very slow and lacks of a transparency and image stretching system...
Love version: http://cid-d5ad0a89e048c4c7.skydrive.li ... rsion.love
PSP version: http://cid-d5ad0a89e048c4c7.skydrive.li ... ersion.zip