iOS Side scrolling port
Posted: Mon Jun 18, 2018 1:09 pm
I am a computer science teacher and I would like to try and make a side-scrolling platformer game with my students using LÖVE.
I used the iOS port and got some example code working.
The problem is that I would like the game to be in landscape, but my window is always portrait.
Is there a way to specify that the game, even during testing, is in landscape even when I am using full screen:
function love.load()
platform.width = love.graphics.getWidth()
platform.height = love.graphics.getHeight()
Ideally, in the end, I would like the game to be ported to:
- iOS
- Android
- Windows
- Pi (if all goes well the students will actually be developing the code on Pi 3B+s)
- Mac
Thanks
I used the iOS port and got some example code working.
The problem is that I would like the game to be in landscape, but my window is always portrait.
Is there a way to specify that the game, even during testing, is in landscape even when I am using full screen:
function love.load()
platform.width = love.graphics.getWidth()
platform.height = love.graphics.getHeight()
Ideally, in the end, I would like the game to be ported to:
- iOS
- Android
- Windows
- Pi (if all goes well the students will actually be developing the code on Pi 3B+s)
- Mac
Thanks