With my latest coding project, I have decided to combine two things I like: My Little Pony and Love coding.
It's a pretty known fact that Pinkie Pie is the most random pony ever. So with her personality, I thought I would do some 'common cartoon physics' examples using Pinkie Pie. Right now, all I have is normal Pinkie and 'WHEN A PERSON SMELLS DELICIOUS FOOD FLOATING THINGY'(i hope you understand that).
Anyway, check the .love!
Oh and controls.... a moves to the left, d moves to the right, space jumps, x goes to the next 'PHYSICS EXAMPLE'
Physics with Pinkie Pie!!
Physics with Pinkie Pie!!
- Attachments
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- pinkiephysics.love
- OBEY
- (5.97 KiB) Downloaded 397 times
Losing a friend's trust is the fastest way to lose a friend, forever. FOREVER!
Re: Physics with Pinkie Pie!!
movement is extremely slow, and the jumping on the first example is very unrealistic. it should use a decreasing velocity variable to simulate the effect of gravity.
Re: Physics with Pinkie Pie!!
There are bronies everywhere.
As far as the project, It's nice. Would be nicer if you could hold d or a and the pony would keep moving not just take one step. And the gravity is a little slow in my opinion. The sprites are nice though, did you make them yourself?
As far as the project, It's nice. Would be nicer if you could hold d or a and the pony would keep moving not just take one step. And the gravity is a little slow in my opinion. The sprites are nice though, did you make them yourself?
Re: Physics with Pinkie Pie!!
A guy named Dragonshy on the MLP forums gave em to me. KINGDARO, I'll get on that.veethree wrote:There are bronies everywhere.
As far as the project, It's nice. Would be nicer if you could hold d or a and the pony would keep moving not just take one step. And the gravity is a little slow in my opinion. The sprites are nice though, did you make them yourself?
Losing a friend's trust is the fastest way to lose a friend, forever. FOREVER!
- TechnoCat
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Re: Physics with Pinkie Pie!!
When I press space and x, Pinky Pie just goes up into the air and stays there.
Other than that, probably should have used Fluttershy. Fluttershy is way better.
Other than that, probably should have used Fluttershy. Fluttershy is way better.
Re: Physics with Pinkie Pie!!
REALLY... hmm.... I have an update... I'll attach it.TechnoCat wrote:When I press space and x, Pinky Pie just goes up into the air and stays there.
Other than that, probably should have used Fluttershy. Fluttershy is way better.
EDIT: Add this to smell.lua instead of the default function.
Code: Select all
function pinkie_smell(dt)--You know cartoons where a guy like smells a pie or something? This is it.
if gamestate==2 then
if x<550 then
turn=false
right=true
y=440
number=2
x=x+(speed*dt)
end
end
if x>=550 and gamestate==2 then
right=false
y=476
number=1
shit='DELICIOUS OMNOMNOM'
end
end
- Attachments
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- pinkie.love
- (6.15 KiB) Downloaded 173 times
Losing a friend's trust is the fastest way to lose a friend, forever. FOREVER!
Re: Physics with Pinkie Pie!!
UMMM....... Try this???TechnoCat wrote:
http://dl.dropbox.com/u/67827108/bllooooopp.love
To go into the smell thingy, you have to jump then press x.
Losing a friend's trust is the fastest way to lose a friend, forever. FOREVER!
- TechnoCat
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- Posts: 1611
- Joined: Thu Jul 30, 2009 12:31 am
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Re: Physics with Pinkie Pie!!
Is it supposed to be so slow?jradich wrote:To go into the smell thingy, you have to jump then press x.
Re: Physics with Pinkie Pie!!
At the moment, I wasn't going for speed. But now, I'm actually going to add animations to it, and make everything MUCH MUCH FASTER. Even the smell thing.TechnoCat wrote:Is it supposed to be so slow?jradich wrote:To go into the smell thingy, you have to jump then press x.
Losing a friend's trust is the fastest way to lose a friend, forever. FOREVER!
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