TÖVE - vector graphics for LÖVE [v2.0a3]
Posted: Wed May 23, 2018 9:59 pm
EDIT (April 2019):
Hi guys:
Detailed API docs are now available : https://poke1024.github.io/tove2d-api/
I've also cleaned up the tutorials here: https://poke1024.github.io/tove2d/
Have fun!
Releases are here:
https://github.com/poke1024/tove2d/releases
---
Hello there
TÖVE is a new library for LÖVE that renders vector graphics in-game. It also animates them, if you like.
It supports bitmaps, meshes and a shader-only curve renderer.
I always wanted to have a library like this and never found one that was targeted towards animation, so now I wrote one. Finally .
Here's a realtime procedural animation using it:
More demos, details and everything you need to try it out on TÖVE's GitHub Repo:
https://github.com/poke1024/tove2d
Hi guys:
Detailed API docs are now available : https://poke1024.github.io/tove2d-api/
I've also cleaned up the tutorials here: https://poke1024.github.io/tove2d/
Have fun!
Releases are here:
https://github.com/poke1024/tove2d/releases
---
Hello there
TÖVE is a new library for LÖVE that renders vector graphics in-game. It also animates them, if you like.
It supports bitmaps, meshes and a shader-only curve renderer.
I always wanted to have a library like this and never found one that was targeted towards animation, so now I wrote one. Finally .
Here's a realtime procedural animation using it:
More demos, details and everything you need to try it out on TÖVE's GitHub Repo:
https://github.com/poke1024/tove2d