löve-ws - A websocket client and server library
Posted: Thu May 03, 2018 6:04 pm
Hello to all,
I have to admit than after a lot of testings I must say I love löve more as it grows bigger. The only "problem" I had with it is the lack of https/websocket support.
But say no more! I managed to make a library in c++ to allow the use of websockets on löve.
This is my first real experience using C++ and in creating a lua native library. I know, there might be a lot of parts to optimize (specially because I just use a lot of std::string directly instead of references) but I was looking for a way to start prototyping quickly.
If you want to check it out, you can have a look here: https://github.com/holywyvern/love-ws
If you know a bit of CMAKE/C++ and can help to export it to linux/windows/apple/android in 32 or 64 bits
I would be grateful.
I have to admit than after a lot of testings I must say I love löve more as it grows bigger. The only "problem" I had with it is the lack of https/websocket support.
But say no more! I managed to make a library in c++ to allow the use of websockets on löve.
This is my first real experience using C++ and in creating a lua native library. I know, there might be a lot of parts to optimize (specially because I just use a lot of std::string directly instead of references) but I was looking for a way to start prototyping quickly.
If you want to check it out, you can have a look here: https://github.com/holywyvern/love-ws
If you know a bit of CMAKE/C++ and can help to export it to linux/windows/apple/android in 32 or 64 bits
I would be grateful.