About a month ago, I finished a game that was made using LÖVE2D. However, I never got around to advertising it. I would appreciate if you play it, because I would like feedback.
EDIT: Version 1.2.0 is out!
Link: https://gamejolt.com/games/ball-booster/321758
I finished my game made with LÖVE2D, try it?
- icekiller8002
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- Joined: Mon Jun 06, 2016 9:28 pm
- Location: United States
I finished my game made with LÖVE2D, try it?
Last edited by icekiller8002 on Sat Apr 14, 2018 9:54 pm, edited 2 times in total.
Code: Select all
function love.draw()
love.graphics.print("obey")
end
- HanaIndiana
- Prole
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- Location: Northern CA
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Re: I finished my game made with LÖVE2D, try it?
I like the spacebar movement, but I wasn't able to get very far. The yellow objects move really fast, and they are difficult to dodge, especially when inertia is already moving you up. It will look better with object other than shapes. How do you get coins?
- icekiller8002
- Prole
- Posts: 49
- Joined: Mon Jun 06, 2016 9:28 pm
- Location: United States
Re: I finished my game made with LÖVE2D, try it?
Coins randomly spawn as you play the game. And I appreciate the feedbackHanaIndiana wrote: ↑Wed Apr 04, 2018 2:21 am I like the spacebar movement, but I wasn't able to get very far. The yellow objects move really fast, and they are difficult to dodge, especially when inertia is already moving you up. It will look better with object other than shapes. How do you get coins?
Code: Select all
function love.draw()
love.graphics.print("obey")
end
- Sir_Silver
- Party member
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- Joined: Mon Aug 22, 2016 2:25 pm
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Re: I finished my game made with LÖVE2D, try it?
Tried it out, it's pretty difficult. I actually found that the harder I tried, the more I died.
I think it would feel better if the ball didn't have so much mass because it's very hard to dodge the bullets at the moment.
I think it would feel better if the ball didn't have so much mass because it's very hard to dodge the bullets at the moment.
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