Problem with Animations
Posted: Thu Feb 01, 2018 2:19 am
Hello, I've been working on a project for a while and just recently, while I was testing, I found a rather peculiar error in the animations handler I made -- It doesn't draw the image at all
I've checked all the relevant data I could think of, presence of assets, animation states, switching, quad switching (even checking their viewports) and everything flows just as it should, even the position. But for some reason the frames won't show up
I've compiled all the relevant files and made a small game with most of the same files, specially the same animation function, I've tested and it not only runs well but replicates the error seamlessly. I'd be very thankful if you could help me out with this! I've already gone ahead and set the love.graphics.print functions required to check the data I was viewing. Thanks in advance!
I've checked all the relevant data I could think of, presence of assets, animation states, switching, quad switching (even checking their viewports) and everything flows just as it should, even the position. But for some reason the frames won't show up
I've compiled all the relevant files and made a small game with most of the same files, specially the same animation function, I've tested and it not only runs well but replicates the error seamlessly. I'd be very thankful if you could help me out with this! I've already gone ahead and set the love.graphics.print functions required to check the data I was viewing. Thanks in advance!