What is loveblobs
Hi all, I'm the developer of loveballs (previous IndieRetro/siObyte). I've remade loveballs from the ground up and this time, we've got support for arbitrary softbody shapes!
I would argue that its still missing some features but its entirely usable in its current state (I'm using it in a few projects myself). I've attached an example .love file, you can spawn softbodies with right click and drag them around with left click.
What can it do
Circular (generic) softbodies
Arbitrary (polygonal) softbody shapes
Static and dynamic bodies
Tesselation for smooth rendering
What can't it do (TODO list)
Fine control of softsurface properties without editing library files
Simple to use impulses (rotate, push etc)
Directly move a softbody without having to reinitialize it
Sorry for the late comment but....
awesome!
loveballs was great, and this is even better!
If needed, i wrote a (ugly) function for rendering textured polygons, i don't have a github account yet but i can send it in a PM.
This is awesome. I might even consider adding it to my game which is already using the old Loveballs... It would be neat to have arbitary shapes to make other squishy stuff besides the main character.