Shaderview - A tool for writing GLSL shaders
Posted: Tue Nov 21, 2017 9:09 pm
Shaderview
GitHub | Issue Tracker | Changelog
Shaderview is a desktop application for developing GLSL shaders using Lua, LÖVE2D, and GLSL. It features integrated debug tools, hot reloading, and compilation error handling.
Shaderview is under active development and I am looking for feedback, advice, and bug reports.
Features
Screenshots
GitHub | Issue Tracker | Changelog
Shaderview is a desktop application for developing GLSL shaders using Lua, LÖVE2D, and GLSL. It features integrated debug tools, hot reloading, and compilation error handling.
Shaderview is under active development and I am looking for feedback, advice, and bug reports.
Features
- Automatic file reloading - Application code, shaders, and textures will automatically reload whenever changes are detected.
- Robust error handling - Shaderview catches application errors and shader compilation errors. When the errors are fixed, it will gracefully recover back to a working state.
- Debug tools - View project info, performance data, and textures all inside the integrated debug GUI.
- Multiple projects - Create and work on many different projects within Shaderview
Screenshots