Page 1 of 1

Some questions about choosing Game Engine.

Posted: Tue Sep 05, 2017 8:19 am
by JYinc
Hi guys, I almost new to here. Ive signed up aroung 5 months ago but this is almost second time to upload my own topic.

I have a question to you who are mostly experts of developing. Of course I know that this is not a good one but I wanna hear your advice.

Clickteam Fusion 2.5
Vs
Gamemaker
Vs
Love2d

Im not a programmer and Im almost new to prrogramming. But I wanna make a real product of my ideas.
So could you just advise me about this?
Thx a lot. :)

P.s. Im not good at English.

Re: Some questions about choosing Game Engine.

Posted: Tue Sep 05, 2017 8:50 am
by raidho36
If you can't program then you probably should choose an engine that has visual editors to get things done.

Re: Some questions about choosing Game Engine.

Posted: Tue Sep 05, 2017 8:55 am
by Sir_Silver
Well, I can't say much for clickteam fusion or gamemaker, however, if you want to use love2d you're going to need to learn Lua.

So ask yourself, are you willing to learn a programming language in order to make a real product of your ideas? If so, figure out what language(s) you need to work with your desired engine, and then determine if you are willing to learn it.

Re: Some questions about choosing Game Engine.

Posted: Tue Sep 05, 2017 8:58 am
by zorg
If you're willing to learn actual coding, then Löve2D, since it's powerful enough to handle almost any kind of game (or program even).

If you want an IDE, and want tons of pre-made stuff like object editors, script editors to work with, then gamemaker would probably fit you better. It's not free though, 100 USD for the most basic version that allows game exporting.

I'd recommend against Clickteam Fusion; the free version is heavily limited, and from what i remember, it just sucks in general.

In short, go with löve.