Is there any existing support in LÖVE or Lua in general, to access the bluetooth features of a device? I was wondering if I could make a game in love for android and use bluetooth as a way to create a local multiplayer experience. Or, if there is nothing like that using bluetooth, what are other good ways to achieve this?
I've done some searching here on the forums but I couldn't find anything about it...
Any help would be appreciated
Bluetooth and local multiplayer
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Re: Bluetooth and local multiplayer
i dont thing bluetooth is suitable, much better to rely on a local server on the same wifi as it is virtually the same for both local and remote network just different network configurations...
Re: Bluetooth and local multiplayer
Ah it takes me back. The times where the only way to get multiplayer on a phone was to use Bluetooth. It was glitchy as all hell, and very few games supported it and they were all garbage, and of course you needed a buddy who got nothing better to do.
So yeah just spare yourself a trouble and make a normal network connection.
So yeah just spare yourself a trouble and make a normal network connection.
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Re: Bluetooth and local multiplayer
Spaceteam uses bluetooth or local wifi (it's not made with LOVE, but just as an example).
I think local wifi may be the way to go anyway.
(Also Spaceteam is amazing and everyone should play it. Great at parties!)
I think local wifi may be the way to go anyway.
(Also Spaceteam is amazing and everyone should play it. Great at parties!)
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