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Anyone run Love2d on Cloud9 IDE?

Posted: Thu Aug 10, 2017 8:40 am
by Vmpwraith
Just as the question asks, Is anyone developing and running on cloud9 how did you do it?. Would love a way to practice when at UNI via a cloud IDE.

regards

Re: Anyone run Love2d on Cloud9 IDE?

Posted: Thu Aug 17, 2017 3:32 pm
by fairenough
I tried this, but found that I couldn't find any good way to actually test the game I was making. There was some workaround to actually VNC into the Cloud9 box you were working on, but I couldn't get it popped up from there, due to some sort of graphics driver issue. It was a huge mess.

Good luck!

Re: Anyone run Love2d on Cloud9 IDE?

Posted: Sun Aug 20, 2017 10:04 am
by s-ol
Their boxes are most definitely virtualized and without GPUs, so you don't have any rendering abilities. There's probably a convoluted way of setting up OpenGL software rendering but I would assume the performance won't really be satisfactory.