Simulated 3D sprite rotation in 2D
Posted: Mon May 15, 2017 4:46 pm
Hello, everyone. I'm thinking about migrating to LOVE from the scripting engine that I've previously worked with (Danmakufu) and have been trying to conceptualize how I might replicate certain effects that I previously achieved in it in LOVE as well.
I want to know if 3D rotation of a 2D sprite can be achieved, at least for visual purposes. This video shows the effect in question in Danmakufu. The 2D sprites appear to rotate in random directions in 3 dimensions.
I'm not looking for "real" 3D, I just want to know if 3D rotation of a 2D sprite can be faked for visual purposes and how I might go about doing that. Thanks!
I want to know if 3D rotation of a 2D sprite can be achieved, at least for visual purposes. This video shows the effect in question in Danmakufu. The 2D sprites appear to rotate in random directions in 3 dimensions.
I'm not looking for "real" 3D, I just want to know if 3D rotation of a 2D sprite can be faked for visual purposes and how I might go about doing that. Thanks!