I started writing a tutorial on how to make a complete game with LÖVE. Here are the first 4 parts I've written so far:
Part 1 - Game Loop
Part 2 - Libraries
Part 3 - Rooms and Areas
Part 4 - Exercises
And here's what the game that will be created in the tutorial looks like:
Tutorial on making a complete game with LÖVE
Re: Tutorial on making a complete game with LÖVE
These are really great! They explain everything really very well, but are still concise. I like how you're explaining the implementation of things from the ground-up. It helps people understand why you're doing something a certain way.
One random question: what is the name of the font you're using in the third screenshot?
One random question: what is the name of the font you're using in the third screenshot?
GitHub | MLib - Math and shape intersections library | Walt - Animation library | Brady - Camera library with parallax scrolling | Vim-love-docs - Help files and syntax coloring for Vim
Re: Tutorial on making a complete game with LÖVE
For the normal text I think it's this one http://allfont.net/download/anonymous/ and for the weird letters it's this one http://www.pentacom.jp/pentacom/bitfont ... ry/?id=612
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Re: Tutorial on making a complete game with LÖVE
I was really wondering if the tutorial literally would teach how to make the "game". Anyways, really awesome and helpful tutorial
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