I am currently building an android game in Love2d. The thing s that it takes a hell lot of time to make an apk using some other tools and run on android.
Is there a way to test touches on desktop?
Is there a way to debug fastly on android phone just like we do on android studio?
How do I test touches in Desktop?
Re: How do I test touches in Desktop?
Unless you have multitouch monitor - not really. You can emulate touches by calling love.touchpressed et al manually, but that of course comes as no substitute for actually desting input on a real device.
The LÖVE app can run a game from ./lovegame folder, and you can run any .love package with the app from the file browser.
The LÖVE app can run a game from ./lovegame folder, and you can run any .love package with the app from the file browser.
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