Pursuit

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bgordebak
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Location: Ankara, Turkey

Pursuit

Post by bgordebak »

Here's the game for March 3rd. The theme was "Pursuit". It's a simple prototype. You try to stay on the green circle as long as possible. The green circle gains speed every ten seconds, so you'll eventually die.

Update: Now the player also gains speed, so you can live longer if you're a good player.

Update: The radius of the green circle decreases in time. Thanks to steVeRoll for the suggestion.

Any feedback is welcome.
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Last edited by bgordebak on Sat Mar 04, 2017 1:50 pm, edited 5 times in total.
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alberto_lara
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Re: Pursuit

Post by alberto_lara »

isn't the green one supposed to be accelerating?
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bgordebak
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Re: Pursuit

Post by bgordebak »

Yeah, it is. It's accelerates very little, it's a bug. I'm on it.

Thanks for the feedback.
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bgordebak
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Location: Ankara, Turkey

Re: Pursuit

Post by bgordebak »

Fixed it. It gains speed every ten seconds. Thanks.
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bgordebak
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Re: Pursuit

Post by bgordebak »

Now the player also gains speed, so you can live longer if you're a good player.
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steVeRoll
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Re: Pursuit

Post by steVeRoll »

Great work! Back in my "flash days", I made something very similar to this - I discarded it later because I was lazy.
You should make the radius of the green circle decrease over time - this spices up the difficulty.
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bgordebak
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Re: Pursuit

Post by bgordebak »

Thanks a lot, steVeRoll! That's a good idea!
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