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Viwus Atawk - a Tower Offence game for Unijam made under 20 hours

Posted: Fri Feb 17, 2017 10:15 pm
by 4aiman
Two days ago I learned that a Unijam has started...

Here's what I've done in just two days (it took me almost 18 hours of pure time to make this).
Libraries used:
  • bump
  • anim8
  • jumper
Everything else - music, SFX, graphics, etc - I've done myself within those 2 days.
Feel free to test, point bugs, make suggestions, demand changes, etc. :awesome:

Image
Take control of nasty virus hordes!
You have some money to buy viruses and send them on a conquest to conquer somewhat tough system defenses.
Your goal is to make sure at least one virus reaches the right side of the level.
You do it - you go next level and earn some money (5*level_number).
You run out of money and viruses - you lose.
Every level CPU upgrades defenses adding more turrets and sometimes upgrading existing ones.
Every virus that has reached the goal earns you 1/2 of it's initial price.
Sometimes viruses go wild and shoot turrets away.
Destroy turrets to earn even more money (10*turret_tier).

Retro graphics + retro sound in a game about hacking - what else do you need to feel nostalgic? :)


The game available for free at Itch.io
Please vote!!! :awesome: :awesome: :awesome:

Re: Viwus Atawk - a Tower Offece game for Unijam made under 20 hours

Posted: Fri Feb 17, 2017 11:07 pm
by bgordebak
Nice game. It has the potential to be addictive.

Re: Viwus Atawk - a Tower Offece game for Unijam made under 20 hours

Posted: Fri Feb 17, 2017 11:27 pm
by zorg
Good to see a tower defense game where you're controlling the offense side. :3

Re: Viwus Atawk - a Tower Offence game for Unijam made under 20 hours

Posted: Sat Feb 18, 2017 6:22 pm
by 4aiman
Thanks for the feedback! ^_^

I've updated the game to let it be scaled/resized. :)