Nonphysical translated movement
Posted: Mon Jul 20, 2009 1:33 am
I notice there aren't any functions included for basic effects like translating a sprite to a position over a certain amount of time, does anyone have a tutorial or example on how to do this?
I understand the concept, but the math is messing me up a bit and I can't figure out how to implement such a thing well. What I'm basically trying to do is get a sprite to move up and then down smoothly, to create a 'hit' effect.\
Thanks in advance -- Love is awesome!
Edit: And while I'm here, is there any way to multiply a color onto an image?
I understand the concept, but the math is messing me up a bit and I can't figure out how to implement such a thing well. What I'm basically trying to do is get a sprite to move up and then down smoothly, to create a 'hit' effect.\
Thanks in advance -- Love is awesome!
Edit: And while I'm here, is there any way to multiply a color onto an image?