Conway's game of life in GLSL
Conway's game of life in GLSL
A very fast implementation of Conway's game of life written in GLSL.
This could probably be even faster if someone who knew glsl wrote it.
Key bindings:
Left/right mouse button to create/kill cells respectively.
space to toggle the simulation
s to step the simulation
c to clear the grid (kill all cells)
f1 to take screenshot
It requires canvas and shader support to run. The simulation speed can't be properly altered because i'm lazy, So i threw in a frame limiter.
- Bunnybacon
- Prole
- Posts: 20
- Joined: Fri Mar 25, 2016 8:42 am
Re: Conway's game of life in GLSL
Very cool!
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