It creates file in the savegame folder. Exact location depends on operating system. The filesystem module is designed to work like this. If you need to save to a specific location in the file system, you should use Lua's io library. Because each operating system has its own standard as to where what files should go, you are strongly discouraged form using global paths, and should instead use filesystem module which handles all of this properly.
I see..., in the wiki they speak about this location :
Mac: /Users/user/Library/Application Support/LOVE
But i didn't find it.
Moreover, i also try to find the file with the file search engine i can't find it also.
I think the file is even not created but i don't know why.
Alternatively, either set the game identity in conf.lua, or call [wiki]love.filesystem.setIdentity[/wiki], since the game not having an identity means it doesn't have a folder it could save data into.
Me and my stuff True Neutral Aspirant. Why, yes, i do indeed enjoy sarcastically correcting others when they make the most blatant of spelling mistakes. No bullying or trolling the innocent tho.
~/Library is hidden by default in newer versions of macOS. You can enter the path (e.g. ~/Library/Application Support/LOVE/) into the Go To Folder popup dialog in Finder (Menu > Go > Go To Folder, or Command-Shift-G).
You can also use [wiki]love.system.openURL[/wiki] to open a Finder window to the save directory from in-game.
And the winner is SLIME !
Thanks you for the this useful peace of information, indeed i see the file in the directory you mentioned.
Thanks a lot subject is closed.