ShimakazeDet V0.1 - Detect beats in music
Posted: Mon Nov 14, 2016 9:37 am
Hello everyone!
I was thinking about detecting beats which will enable players to use their own music to play ryhthm games.
I decided to use BeatDetektor because of its good performace of detecting bpm. However, the beats are not detected so precisely as I expected, while the bpm is almost accurate.
I hope to improve this tool. Maybe I have to achieve algorithms described in
http://archive.gamedev.net/archive/refe ... e1952.html
Actually I don't know if this will perform better.
Please tell me if you have good ideas.
Anyway, you can use this tool in your games.
Inspired by WAVE:
viewtopic.php?f=5&t=82218
The following software(and algorithm) is used in this project.
BeatDetektor:
https://github.com/cjcliffe/beatdetektor/
I was thinking about detecting beats which will enable players to use their own music to play ryhthm games.
I decided to use BeatDetektor because of its good performace of detecting bpm. However, the beats are not detected so precisely as I expected, while the bpm is almost accurate.
I hope to improve this tool. Maybe I have to achieve algorithms described in
http://archive.gamedev.net/archive/refe ... e1952.html
Actually I don't know if this will perform better.
Please tell me if you have good ideas.
Anyway, you can use this tool in your games.
Inspired by WAVE:
viewtopic.php?f=5&t=82218
The following software(and algorithm) is used in this project.
BeatDetektor:
https://github.com/cjcliffe/beatdetektor/