Hi everyone!
I'm happy to share my little software called Sprit3r!
Sprit3r is a 3D "model viewer" for viewing models composed of 2D spritesheets.
This is what a loaded model looks like:

This 3D model is rendered using this sprite:

The style can be very unique and good looking if done well, for instance in this game, called NIUM:

Now thats cool and all, but why would you wanna use Sprit3r? Well: making this type of art can be incredibly hard! It is very difficult to imagine what your 2D spritesheet will look like when rendered in 3D, especially for tall objects. Sprit3r can help you with this because the model updates in real time while you edit!
Features
- The model updates in real time while you edit in another software
- Two display modes, flat and voxel
- Zoom, rotate or flip the model
- Linear and nearest filter for both pixel art and high resolutions
- Supports any editing software you like. It simply acts as another window with a preview.
- Automatic rotation and hidden UI provides a clean workspace
- Supports .png, .jpg and .vox files
The software was created entirely in LÖVE, using the fantastic UI library SUIT by @vrld.
New version, drag and drop files!
Support for MagicaVoxel files!
Github repository: https://github.com/evgiz/sprit3r
Thanks for reading, and tell me if you find the software useful!