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BetaBashers

Posted: Sun Oct 30, 2016 1:54 am
by littlegaming
This is my first (proper, I have made other small projects) game made with LOVE I've been working on it for about a month and it's still in alpha but it's playable. I've mostly been focusing on the gamemodes and I'm adding different powers now.It is a port from an old scratch project I made however this is very different from the scratch one.
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0.6

It has 3 functional gamemodes and 1 wip gamemode. These gamemodes are: local(you vs friend)online(you vs stranger)invisible(you vs friend, balls are invisible)No powers(you vs friends, no powers)
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Controls:
W=jump for p1
a=left movement for p1
d=right movement for p1
uparrow=jump for p2
leftarrow=left movement for p2
rightarrow=right movement for p2
space=power for p1
m=power for p2

I've used the libraries Gspot(gui) and ser.

Planned:
More maps
More powers
customization
online mode
ai mode
BetaBashers0.4.love
(13.37 KiB) Downloaded 177 times

Re: BetaBashers

Posted: Sun Oct 30, 2016 2:55 pm
by steVeRoll
I can't try it yet because I'm on my phone, but I want to ask - does online mode really work?

Re: BetaBashers

Posted: Sun Oct 30, 2016 5:25 pm
by Ulydev
steVeRoll wrote:I can't try it yet because I'm on my phone, but I want to ask - does online mode really work?
It says "coming soon"

Re: BetaBashers

Posted: Mon Oct 31, 2016 11:26 pm
by littlegaming
Added:
New power, on windows go to %appdata% find LOVE and in
BetaBashers0.5 then change savedata power to 2, on mac, ask google ^^
BetaBashers0.5.love
(13.45 KiB) Downloaded 241 times

Re: BetaBashers

Posted: Tue Nov 01, 2016 9:37 am
by littlegaming
0.6 is now done it's *drumroll* a new power... :|
Changelog:
new power: freeze the other persons controls.
BetaBashers0.6.love
(13.59 KiB) Downloaded 234 times

Re: BetaBashers

Posted: Sun Nov 06, 2016 5:33 am
by littlegaming
Changelog:
newpowers
ai mode