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Breakout clone in 2 hours

Posted: Sun Oct 16, 2016 8:24 pm
by easy82
Hello guys!

I've made a breakout clone in 2 hours with Love2D: https://youtu.be/ayPd4GXGEXM
screenshot.jpg
screenshot.jpg (26.5 KiB) Viewed 5557 times
I had great fun making this minigame. Thank you Love2D devs! :)

* Original versions *
Love version: https://dl.dropboxusercontent.com/u/429 ... clone.love
Win32 version: https://dl.dropboxusercontent.com/u/429 ... -win32.zip
Win64 version: https://dl.dropboxusercontent.com/u/429 ... -win64.zip
Web version & source: http://lovefiddle.com/gSAAF29Qk86tMLWAw

* Update 2016-11-22 *
- Adjusted paddle and ball speed
- Balls count down
- Fixed score calculation
- Resets paddle at restart

* Updated versions *
Love version: https://dl.dropboxusercontent.com/u/429 ... dated.love
Win32 version: https://dl.dropboxusercontent.com/u/429 ... -win32.zip
Win64 version: https://dl.dropboxusercontent.com/u/429 ... -win64.zip
Web version & source: http://lovefiddle.com/wfZNh6NDC2NTfZ5xv

Re: Breakout clone in 2 hours

Posted: Mon Oct 17, 2016 12:43 am
by HugoBDesigner
That was fun, although I found it rather difficult: both the ball and the bar moved too quickly for my slow reflexes...

Still really enjoyable and well-made, nice job!

Image

Re: Breakout clone in 2 hours

Posted: Mon Oct 17, 2016 5:26 am
by easy82
Thanks for playing! :)

Note to myself: add difficulty levels next time.

Re: Breakout clone in 2 hours

Posted: Mon Oct 17, 2016 7:11 am
by Positive07
So damn hard haha I love it! 31 balls so I think I lost... Also works with 0.9.2 so thank you really much!

Re: Breakout clone in 2 hours

Posted: Mon Oct 17, 2016 2:45 pm
by easy82
I'm glad you like it. Thanks for trying it out! :)

Re: Breakout clone in 2 hours

Posted: Mon Oct 17, 2016 4:07 pm
by evgiz
Wow this was more difficult than I expected. Quite fun, good job for just 2 hours! Is it just me or is there a slight delay on the paddle though? Might just be because its going so faaaast :o:

Re: Breakout clone in 2 hours

Posted: Mon Oct 17, 2016 6:54 pm
by easy82
Thanks! :) I think the delay is because I adjust the ball Y coordinate when it collides with the paddle.

Re: Breakout clone in 2 hours

Posted: Mon Oct 17, 2016 7:05 pm
by evgiz
easy82 wrote:Thanks! :) I think the delay is because I adjust the ball Y coordinate when it collides with the paddle.
I meant when moving when moving the paddle, it feels like there is a slight delay. I find it kinda hard to move the paddle exactly where I want because of this. Could be an issue on my end, either that or I'm just bad at breakout :P

Re: Breakout clone in 2 hours

Posted: Tue Oct 18, 2016 8:25 am
by easy82
Oh, okay now I understand it! Maybe it's because I use love.keypressed and love.keyreleased and not love.keyboard.isDown directly? I don't know...

Re: Breakout clone in 2 hours

Posted: Tue Oct 18, 2016 11:31 am
by zorg
easy82 wrote:Oh, okay now I understand it! Maybe it's because I use love.keypressed and love.keyreleased and not love.keyboard.isDown directly? I don't know...
That shouldn't be an issue...