I prefer MoonScript. Much cleaner, simple and compiled to Lua so there are no problems.
By the way, my goal is not to post the framework as a library in the forum, I'll keep it for my projects which use Love2D. I just want to have some feedback on the different part of the library, if things can be made in a better way.
Edit: Just to add, the game will be open-source, and the framework included but I will not publish the framework alone.
raidho36 wrote:But why? Particularly why in different language as a library? You could write the same thing as LUA library.
Libraries written in moonscript can be used from lua with 0 modification and still fits all Lua idioms. The only issue is that people who don't know moonscript may not be able to read the code (well) so peoviding good documentation is doubly-important.
s-ol wrote:Libraries written in moonscript can be used from lua with 0 modification and still fits all Lua idioms. The only issue is that people who don't know moonscript may not be able to read the code (well) so peoviding good documentation is doubly-important.
But I can't recommend this, since you need to extends some classes and doing this directly with Lua can be a mess.