I'm trying to make an infinite runner game with maps that i have made in Tiled using STI to load them in.
My plan is that when the user gets to the end of one of the maps i will load in a random new one.
However i am having some issues doing that with STI, and pretty sure i'm missing something, it doesn't mention anything in the documentation about removing or changing maps http://karai17.github.io/Simple-Tiled-I ... l#Map:init
Ok, so what i've been thinking instead of relying on STI is to create new maps as that isn't actually the purpose of STI. I've decided to add them to a table then display the correct one when in position.
However now have 2 additional issues
1. Bump and STI do not seem to be working together when it comes to x offsets
2. When i change the offset of the STI tiled to a high number e.g. 3000 the draw does not render the map
If you have bugs with STI or the included plugins please submit an issue on the issue tracker. Also I believe that karai17 recently added a way to have multiple maps drawn together or something.