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My first project: Labyrinth

Posted: Sat Aug 13, 2016 5:55 pm
by URZq
Hello there !

Recently I got obsessed with maze generation algorithm, and I wanted to write my own.

I thought it was a good opportunity to -finally- test Love. I must say I'm very impressed:
everything is so simple and intuitive, and it's very easy to install and deploy games

Also, I use sublime, and I miss A LOT the possibility to set breakpoints and inspect variables :(
Maybe I'll try ZeroBrain next time.

Anyway, Love is great, and perfect for small/experimental projects :)
Enough talking:
Labyrinth.png
Labyrinth.png (9.92 KiB) Viewed 3548 times
Labyrinth.love
(2.81 KiB) Downloaded 216 times

Re: My first project: Labyrinth

Posted: Sun Aug 14, 2016 4:07 am
by pgimeno
URZq wrote:Hello there !

Recently I got obsessed with maze generation algorithm, and I wanted to write my own.
Welcome to the club :nyu: (and to the forums!) ;)

I wrote a blog post about two very specific types of mazes: http://orden-y-concierto.blogspot.com/2 ... mazes.html

It was before I knew LÖVE so I wrote the generator in Python.
I thought it was a good opportunity to -finally- test Love. I must say I'm very impressed:
everything is so simple and intuitive, and it's very easy to install and deploy games
That's the nicest thing about it indeed.
[...]

Enough talking:
Labyrinth.png
Labyrinth.love
Nice job. I only miss creating an entry and an exit. Also, it's not immediately clear at the start which are walls and which are passages, in part precisely due to the lack of an entry and an exit. But sure, for an experimental algorithm testing lab it's great.

Re: My first project: Labyrinth

Posted: Sun Aug 14, 2016 5:00 pm
by URZq
Hey !

Nice article, I'm still reading it ;)
It made me realize that I could do better:
lab.png
lab.png (12.1 KiB) Viewed 3452 times

Re: My first project: Labyrinth

Posted: Wed Aug 17, 2016 10:51 am
by Germanunkol
If you're interested in mazes, have you checked out the maze thread? Some really cool implementations in there...