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LottoSim

Posted: Sun Jul 03, 2016 12:25 pm
by Le_juiceBOX
Here is a simple game, if you think i should continue then tell me in the comments. I honestly dgaf if you say its bad or critique my game. every thing you need to know is in the control.txt file read that and your ready to play.

Critique every thing you can.



... and vote

Re: LotoSim

Posted: Sun Jul 03, 2016 2:50 pm
by Autophoenix
You should make a The Sims in Löve.

Re: LottoSim

Posted: Mon Jul 04, 2016 9:04 am
by skyHights
This is an amusing 2 minutes, however I don't think much can really be done with it.
Also, I don't know what size screen you're working with, but 1600x900 is much larger than most peoples screens, being ~1280x800, also it has no need to be anywhere that big, as there's a massive amount of blank unused space.

But good luck with it and future projects, if something can be done with it, go ahead and have fun!

Re: LottoSim

Posted: Mon Jul 04, 2016 2:01 pm
by Le_juiceBOX
skyHights wrote:This is an amusing 2 minutes, however I don't think much can really be done with it.
Also, I don't know what size screen you're working with, but 1600x900 is much larger than most peoples screens, being ~1280x800, also it has no need to be anywhere that big, as there's a massive amount of blank unused space.

But good luck with it and future projects, if something can be done with it, go ahead and have fun!

thank you for the feed back! I understand that it isn't visually appealing and the screen size i didn't take in to consideration sorry about that.

Re: LottoSim

Posted: Thu Jul 21, 2016 1:19 pm
by bubbie
Le_juiceBOX wrote:
skyHights wrote:This is an amusing 2 minutes, however I don't think much can really be done with it.
Also, I don't know what size screen you're working with, but 1600x900 is much larger than most peoples screens, being ~1280x800, also it has no need to be anywhere that big, as there's a massive amount of blank unused space.

But good luck with it and future projects, if something can be done with it, go ahead and have fun!

thank you for the feed back! I understand that it isn't visually appealing and the screen size i didn't take in to consideration sorry about that.
You could try using fullscreen instead of windowed with a dimension that's annoyingly large for most peoples' screens, just be sure to add an easy way to exit the game.
width, height = love.graphics.getDimensions()
love.window.setFullscreen( true/false )

Re: LottoSim

Posted: Thu Jul 21, 2016 1:26 pm
by Nixola
Automatic fullscreen on start would be just as annoying, if not more.

Re: LottoSim

Posted: Thu Jul 21, 2016 1:42 pm
by bubbie
Nixola wrote:Automatic fullscreen on start would be just as annoying, if not more.
Fair enough, then a better solution would be using love.window.getDesktopDimensions() to work out what the dimensions of the window should be, just don't have it take up the entire screen.