Yet another "almost" Galcon clone
Posted: Mon Jun 13, 2016 10:00 pm
Hi,
I would like to share small prototype i made. Lets call it Galcon clone. But actually this is not Galcon. This suppose to be tactical / slow paced / customized game.
Instructions:
LMB = select planet
RMB = pick target planet for currently selected planet
space = turbo mode ON / OFF
8 buttons below = upgrade planets (capacity, growth, income, defense power) and ship (speed / range / attack power / production speed).
The bigger planet the more upgrades possible. This is the most important feature. That is why there is no multi-select of all planets. This is not arcade game after all. There will be global resource $$$ that will be used to upgrade planets and change ships orders so no 200 clicks per minute It will further limits possible moves to force tactics instead of speed.
PS: Code is a huge mess, i know. I just wrote it.
Regards
Tom
I would like to share small prototype i made. Lets call it Galcon clone. But actually this is not Galcon. This suppose to be tactical / slow paced / customized game.
Instructions:
LMB = select planet
RMB = pick target planet for currently selected planet
space = turbo mode ON / OFF
8 buttons below = upgrade planets (capacity, growth, income, defense power) and ship (speed / range / attack power / production speed).
The bigger planet the more upgrades possible. This is the most important feature. That is why there is no multi-select of all planets. This is not arcade game after all. There will be global resource $$$ that will be used to upgrade planets and change ships orders so no 200 clicks per minute It will further limits possible moves to force tactics instead of speed.
PS: Code is a huge mess, i know. I just wrote it.
Regards
Tom